Calvin and Hobbes go to Mars - Part 2.
(Part 1 here.)
Calvin and Hobbes go to Mars - Part 1.
So I’ve now finished exams, but NO HOLIDAYS FOR ME! As part of my engineering degree I have to do 12 weeks of practical work experience, and I decided to get it out of the way this year (and also earn some money because money is nice).
This means that I’m spending 12 weeks in Port Hedland (above), which is a small-ish town in northwest Australia. I’ll be working for BHP Billiton, a pretty big mining company, and specifically with their Rail department - basically my job is to try and make their trains run faster. This may or may not be exciting. It will definitely be very hot.
LOOK AT THAT TRAIN.
Anyway, I assume I’ll have internet access for tumblr-related activities, and probably a lot of spare time on the weekends. Hopefully I’ll be able to update a bit more frequently. In the meantime, I shall be walking around in a hard hat, and hopefully contributing in a slightly meaningful way to Western Australia’s mining industry (i.e. basically the only way our state makes any money).
Sorry I haven’t been posting much lately but I am NECK DEEP in group projects and engineering reports and exam revision. 19 more days…
Last launch of the space shuttle Endeavor.
Brothers: A Tale of Two Sons
(a.k.a. Brothers: A Tale of Many Sad Things and Also Some Happy and Beautiful Things and OH NO IT’S RAINING ON MY FACE)
So Brothers is, as the name suggests, a game about controlling two brothers on a journey to save their dying father (see? It’s already sad). Each brother is controlled by one analog stick, so a lot of the gameplay is about making your fingers coordinate in weird ways to solve puzzles - whether it’s to make both brothers swing across a gap, or row a boat, or even just walk in a relatively straight line. It’s quite a challenge at first, but it can be very rewarding when you get both hands moving in sync.
The cool thing, though, is the world and story. The world itself is fantastically beautiful, with some consistently amazing environments and imaginative locations. Even better are the many ways each brother can interact with the world - the younger one is more playful, while the older brother is more serious, and there’s a ton of little scenes you can discover by simply doing stuff, some of which feel really special (I’m trying not to spoil anything. Trying). And I feel like this is up there with games like Journey and To the Moon in terms of creating a connection with the player. Without saying too much, things do get emotional at the end, and there’s a couple of very powerful moments that simply result from pressing a button.
Basically, Brothers is a fairytale. A sad fairytale that’s epic, and personal, and also fun to play.
It’s pretty awesome.